October 2019

Denis Dyack plans to release a demo for new action-RPG Deadhaus Sonata in December

Denis Dyack - creator of Too Human, Legacy of Kain and Eternal Darkness - is planning to release a demo for his new action-RPG Deadhaus Sonata in December.

"We're thinking about dropping a demo in December," he told me at Canadian conference Reboot Develop Red this week.

"It will have a lot of old graphics, it will not be multiplayer. It's just so people can get a feel of the game."

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Acclaimed detective RPG Disco Elysium coming to Xbox One and PS4 next year

Developer ZA/UM has revealed that it's currently in the throes of porting its acclaimed detective RPG, Disco Elysium, to Xbox One and PS4, and that it's due to launch next year.

Disco Elysium, which released on PC earlier this month, casts players as a less-than-upstanding detective, who begins the game in a dishevelled heap on hotel room floor with what rapidly turns out to be alcohol-induced amnesia - conveniently allowing for plenty of scene-setting exposition, and the opportunity for players to shape their anti-hero as they see fit.

What follows starts as a murder mystery and then rapidly explodes out into a sprawling open-world RPG - set in the dilapidated city district of Martinaise - that shapes and shifts depending on players' abilities and the choices they make throughout the extremely conversation-heavy, and impressively expansive adventure.

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This week's free Epic Store games are spooky twosome SOMA and Costume Quest

'Tis Halloween, when ghosts and ghouls come out to play, and when Epic Games shoves a new batch of freebies onto its store because it's also Thursday. But what's this! Today's releases - SOMA and Costume Quest - are a spooky lot, as befitting of the season.

SOMA, of course, is developer Frictional Games sci-fi-hued follow-up to acclaimed horror, Amnesia: The Dark Descent. This time around, Lovecraft-inspired scares make way for something rather more philosophical, but no less unsettling, with SOMA ruminating on the nature of identity as it lurches deep beneath the waves.

Mostly its journey is one of richly atmospheric, and frequently claustrophobic exploration, although SOMA's impeccably handled narrative is occasionally interrupted by shambling terrors, almost always wishing to give chase. These tend to be SOMA's weakest moments, as frustrating as they are uninspired. Thankfully though, Frictional has added an optional Safe Mode since launch, easing the pain of these encounters.

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Enjoy a fleeting glimpse of Alien: Isolation gameplay on Switch in latest trailer

Alien: Isolation is a Very Good Game, and, I'd say, up there with the medium's all-time horror greats. So the fact that it'll be heading to Switch this year is something worth celebrating - and you can now do that while watching approximately 17 seconds of gameplay footage on the console (plus some cut-scenes), thanks to its latest trailer.

It is, as far as I can tell, the first time that we've been shown the actual game bits of Alien: Isolation running on Switch, so it's a bit of a shame there isn't more to see. Still, those 17 seconds look alright, and hopefully they're indicative of the rest of the port too.

Anyway, for those not familiar with the game, a quick introduction; Alien: Isolation, which was developed by Creative Assembly and originally released in 2015, charts the space-bound adventures of Amanda Ripley as she attempts to track down her considerably more famous mum Ellen - portrayed by Sigourney Weaver in the movies.

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